PRINCIPLES OF EDUCATIONAL SOFTWARE DESIGN

PRINCIPLES OF EDUCATIONAL SOFTWARE DESIGN

First Semester
7.5 ECTS

Coordinator: 
Sotirios Tasoulis 

Teaching Staff:
Sotirios Tasoulis, Spyridon Georgakopoulos , Aristidis Vrahatis, Panagiotis Anagnostou, Petros Barbas

Click on the attachment to view or download the course outline.
Principles of Educational Software Design


Description.

The aim of the course “Principles of Educational Software Design” is for students to learn the basic development technologies and pedagogical currents as well as to acquire programming knowledge so that they can create an educational software Concepts such as behaviourism, constructivism, computer programming by the student are thoroughly analysed. Programming languages such as php, html, css and educational software such as pixton and story jumper are also studied.

Bibliography:
1. Tchounikine, P. (2011). Computer science and educational software design: A resource for multidisciplinary work in technology enhanced learning. Springer Science & Business Media.
2. Horton, S., & Quesenbery, W. (2014). A web for everyone: designing accessible user experiences. Rosenfeld Media.
3. https://www.w3schools.com/

The course is assessed by handing in a paper.